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Alex Mole

Platform: Gameboy Advance
Date: November 2002
Information:

This is a small, non-interactive demo of my line-based 3D engine for the Gameboy Advance.

The original plan for this engine was to create something approximating Elite (tm) on the Gameboy (hence the name). Sadly, pressures of university work meant that this project fell by the wayside.

It was written using DevkitAdvance (gcc 3), with large amounts implemented in assembler.

Executable:

The ROM file for this is available here. You'll need an emulator (such as VBA) to run this demo.

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